Technologies
Virtual Reality
VR takes whoever wears the headset into a fully recreated digital environment: a vanished place, a product not yet built, an emergency to face without any risk.
The three key applications
Museums
Reconstructions of buildings, landscapes and historical situations: the visitor lives the past from a unique perspective. As in Venice and Suzhou: water cities along the silk roads (2022) or in building the gondolas for Ca’ Foscari.
Trade shows
Virtual stands with no physical limits and products impossible to transport, like machinery, vehicles or entire buildings, which visitors explore and “try” as if they were real, with tailored interactions.
Training
Realistic simulations in safe, controlled environments: emergency procedures, construction-site safety, technical training. The flagship product is the Virtual Fire Safety Training.
The workflow
The work covers the entire production cycle: creation and optimisation of 3D assets, real-time interactive development (with industry-standard engines such as Unity), testing and deployment on headsets, Meta Quest first among them, with full multi-platform compatibility.
But the project comes before the code: the direction of the experience, the user’s journey, the balance between realism and message. It is the difference between an application and an experience that reaches its goal.
Demo: try it now
Hybrid Metaverse
A world you can explore straight from your browser, with nothing to install: from a computer (W-A-S-D keys), from a smartphone (on-screen joystick) or with a Meta Quest headset (teleport with the stick).
The experience opens in a new tab. It is at its best with a headset, but works everywhere.
Make the invisible visible
Tell us your goal: a trade show, a museum, a training course, a product to bring to life. The right experience is designed together.